// ----------------------------------------------------------------------------------
// Type = 0: Npc 1
// Type = 1: Npc 2
// Type = 2: Monster Move
// Type = 3: Monster Attack1
// Type = 4: Monster Attack2
// Type = 6: Monster Death
// Folder Data/Sound
// ----------------------------------------------------------------------------------
// MonsterID | Type 	| FileName 		
// ----------------------------------------------------------------------------------
//504		2	"Nix_skill_DevilIce_V"
//504		3	"Nix_skill_IceBoom_Ice"
//504		4	"Nix_skill_IceRain"
//504		6	"Nix_death"
end